Creating A New GLX Framework Application
To begin I will create a new application using the framework IDE plugin.
Launch Revolution
Launch Revolution and don't open any other stacks. It is nice to start with a clean environment so we don't have any stack name conflicts.
Open Framework Plugin
To create a new application I open the glxApplicationProperties plugin by choosing the Development > Plugins menu item.
When the plugin opens I am presented with the screen used to create a new application.
I click on the first Choose... button.
Select Folder To Build Application In
I then select the folder that the Article Maestro.rev stack file is in as the folder to build my application in.
Choose Folder For Application Files
I like to organize application files in a folder named components. Now I am going to tell the plugin to use this subfolder by clicking the second Choose... button.
And this is what the plugin window looks like now. I click on the Create New Application button to create the application.








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