How Do I Add Support For NTLM Authentication To My Application?

This lesson will show you how to add NTLM authentication support to your application. NTLM authentication is currently only supported on Windows.

Add altNTLM.dll To Your Application Folder

Copy the altNTLM.dll file from the distribution folder to your application folder.

Add External To Application

Open the framework plugin and click on the Add External button.

Don't Add External for OS X

The first dialog that appears asks for the OS X external (1). Press the Cancel button (2).

Select altNTLM.dll For Windows External

The next dialog prompts you for the Windows external (1). Select the altNTLM.dll file you added to your application folder (2). Click Open (3).

Set The External Package Name

In the dialog asking for the package name enter Authorization Xternals.

The external has now been added to your application.

Call glxapp_initializeProxy

Add a call to glxapp_initializeProxy to your glxapp_initializeProxy handler. While not absolutely necessary for NTLM support, many of the situations where NTLM support is required you will also need the application framework to handle proxy servers as well.

on glxapp_initializeApplication

## THIS HANDLER IS CALLED ONCE THE FRAMEWORK HAS LOADED ALL STACKS, LIBRARIES AND EXTERNALS.

## PERFORM ANY INITIALIZATION ROUTINES HERE SUCH AS SETTING FONTS FOR STACKS, navigationArrows, ETC

## Examples

set navigationarrows to false

if the environment is not "development" then

set allowinterrupts to false

end if

glxapp_initializeProxy

end glxapp_initializeApplication

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